Borderlands 3 Director’s Cut DLC Announced, Creative Director Reflects On Post-Launch Development
Gearbox Creative Director Graeme Timmins published a post on the Official PlayStation Blog today reminiscing about the intensive process of iterating on Borderlands 3’s content since its 2019 launch. Timmins also detailed future updates which includes the variety-packed Director’s Cut DLC that’ll drop towards the end of this week.
Early on, Timmins states that the development team was guided by three significant goals since shipping Borderlands 3: “First, to continue to polish and improve the game by addressing reported performance issues. Second, to strive to maintain a balanced experience so that build diversity could flourish at the end-game. And finally, to deliver a variety of new content, whether free or as part of a paid campaign DLC, at a consistent cadence.” Timmons would also go on to say that despite achieving these goals, they still serve as the definitive metric for how Gearbox continues to improve the legacy and longevity of Borderlands 3.
These contemplative thoughts are meant to commemorate the release of the Director’s Cut DLC which will include a new raid boss, more murder mysteries, daily and weekly challenges through Vault Cards, a cache of exclusive, behind-the-scenes content, and more Legendary items for players to collect. The Director’s Cut DLC is set to release on April 8.
Finally, Timmons took the time out to thank the Borderlands 3 playerbase as well as reassure them that the devs do listen to community feedback (that includes reading subreddits!):
Recently, the Borderlands movie summary was unveiled and Édgar Ramirez has been cast as the founder and CEO of Atlas Corporation; the company behind some of the franchise’s well-known firearms. You can read and learn more about that here.
[Source: PlayStation Blog]