Our story runs across 15 pages, and offers exclusive details for the opening moments of the game, Miles' powers, the open world, unlockable suits, the new skill tree, and so much more.
Digital subscribers of Game Informer can now read our cover story on one of the most anticipated games for the remainder of 2020: Marvel's Spider-Man: Miles Morales.
We sit down with Brian Horton, creative director at Insomniac Games, to discuss the moment Miles becomes his own Spider-Man in the upcoming Sony exclusive.
We're joined by Brian Horton, creative director at Insomniac Games, to discuss Miles becoming his own hero, how the PlayStation 5 has helped the team during development, and more!
Join Cameron Christian, game director at Insomniac Games, as he walks us through how he and his team built upon the engaging combat system of the original!
Join us as we sit down with Evan Narcisse and Ben Arfmann from Insomniac Games to discuss how Miles' life is changed by the city and people around him in the upcoming sequel.
We sat down with Cameron Christian, Game Director of Marvel's Spider-Man: Miles Morales, to discuss what players can expect from the game's new combat and stealth mechanics when it launches on PlayStation 5.
Game Informer Staff interviews Marvel Games' Vice President & Head of Creative, Bill Rosemann, to discuss and explore the comic book origins and inspirations behind Marvel's Spider-Man: Miles Morales.